Lumino
ln::SkinnedMeshModel Class Reference

SkinnedMeshModel. More...

#include <SkinnedMeshModel.hpp>

Inheritance diagram for ln::SkinnedMeshModel:
ln::MeshModel

Additional Inherited Members

- Public Member Functions inherited from ln::MeshModel
MeshNodefindNode (StringRef name) const
 findNode
 
MaterialfindMaterial (StringRef name) const
 findMaterial
 
int materialCount () const
 materialCount
 
Materialmaterial (int index)
 load
 
AnimationControlleranimationController () const
 animationController
 
void resetNodeLocalTransforms ()
 全ノードの Local Transform をリセットします。(アニメーション適用前の、デフォルトの姿勢に戻します)
 
void updateNodeTransforms ()
 現在の Local Transform をもとに、全ノードの Global Transform を更新します。
 
- Static Public Member Functions inherited from ln::MeshModel
static Ref< MeshModelload (const StringRef &filePath, MeshImportSettings *settings=nullptr)
 load
 

Detailed Description


The documentation for this class was generated from the following file: