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Lumino
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This is the complete list of members for ln::Texture2D, including all inherited members.
blit(int x, int y, Texture2D *srcTexture, int sx, int sy, int sw, int sh) | ln::Texture2D | |
clear(const Color &color) | ln::Texture2D | |
create(int width, int height) | ln::Texture2D | static |
create(int width, int height, TextureFormat format) | ln::Texture2D | static |
format() const | ln::Texture | inline |
height() const | ln::Texture | inline |
init(int width, int height) | ln::Texture2D | protected |
init(int width, int height, TextureFormat format) | ln::Texture2D | protected |
load(const StringRef &filePath) | ln::Texture2D | static |
loadEmoji(StringRef code) | ln::Texture2D | static |
map(MapMode mode) | ln::Texture2D | |
mipmap() const | ln::Texture | inline |
samplerState() const | ln::Texture | |
setMipmapEnabled(bool value) | ln::Texture2D | |
setPixel(int x, int y, const Color &color) | ln::Texture2D | |
setResourcePool(GraphicsResourcePool pool) | ln::Texture2D | |
setResourceUsage(GraphicsResourceUsage usage) | ln::Texture2D | |
setSamplerState(SamplerState *value) | ln::Texture | |
width() const | ln::Texture | inline |