addComponent(Component *component) | ln::WorldObject | |
addInto(World *world=nullptr) | ln::WorldObject | |
addTag(const StringRef &tag) | ln::WorldObject | inline |
centerPoint() const | ln::WorldObject | inline |
create() | ln::Camera | static |
destroy() | ln::WorldObject | |
destroyed() const | ln::WorldObject | inline |
findComponentByType(const TypeInfo *type) const | ln::WorldObject | |
fov() const | ln::Camera | inline |
getFarClip() const | ln::Camera | inline |
getNearClip() const | ln::Camera | inline |
hasTag(const StringRef &tag) const | ln::WorldObject | inline |
lookAt(const Vector3 &target) | ln::WorldObject | inline |
lookAt(float x, float y, float z) | ln::WorldObject | inline |
lookAt(const Vector3 &target, const Vector3 &up) | ln::WorldObject | |
lookAt(float x, float y, float z, const Vector3 &up) | ln::WorldObject | inline |
onPreUpdate() | ln::WorldObject | protectedvirtual |
onUpdate(float elapsedSeconds) override | ln::Camera | protectedvirtual |
orthographicSize() const | ln::Camera | inline |
position() const | ln::WorldObject | inline |
projectionMatrix() const | ln::Camera | |
projectionMode() const | ln::Camera | inline |
removeComponent(Component *component) | ln::WorldObject | |
removeFromParent() | ln::WorldObject | |
removeTag(const StringRef &tag) | ln::WorldObject | inline |
rotation() const | ln::WorldObject | inline |
scale() const | ln::WorldObject | inline |
setCenterPoint(const Vector3 &value) | ln::WorldObject | inline |
setCenterPoint(float x, float y, float z=0.0f) | ln::WorldObject | inline |
setFarClip(float value) | ln::Camera | inline |
setFov(float value) | ln::Camera | inline |
setNearClip(float value) | ln::Camera | inline |
setOrthographicSize(const Size &size) | ln::Camera | inline |
setOrthographicSize(float width, float height) | ln::Camera | inline |
setOrthographicSize(float height) | ln::Camera | inline |
setPosition(const Vector3 &pos) | ln::WorldObject | inline |
setPosition(float x, float y, float z=0.0f) | ln::WorldObject | inline |
setProjectionMode(ProjectionMode value) | ln::Camera | inline |
setRotation(const Quaternion &rot) | ln::WorldObject | inline |
setRotation(float x, float y, float z) | ln::WorldObject | inline |
setScale(const Vector3 &scale) | ln::WorldObject | inline |
setScale(float xyz) | ln::WorldObject | inline |
setScale(float x, float y, float z=1.0f) | ln::WorldObject | inline |
viewMatrix() const | ln::Camera | |
viewProjectionMatrix() const | ln::Camera | |