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Lumino
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This is the complete list of members for ln::Audio, including all inherited members.
playBGM(const StringRef &filePath, float volume=1.0f, float pitch=1.0f, double fadeTime=0.0) | ln::Audio | static |
playBGS(const StringRef &filePath, float volume=1.0f, float pitch=1.0f, double fadeTime=0.0) | ln::Audio | static |
playME(const StringRef &filePath, float volume=1.0f, float pitch=1.0f) | ln::Audio | static |
playSE(const StringRef &filePath, float volume=1.0f, float pitch=1.0f) | ln::Audio | static |
playSE3D(const StringRef &filePath, const Vector3 &position, float distance, float volume=1.0f, float pitch=1.0f) | ln::Audio | static |
stopBGM(double fadeTime=0.0) | ln::Audio | static |
stopBGS(double fadeTime=0.0) | ln::Audio | static |
stopME() | ln::Audio | static |
stopSE() | ln::Audio | static |